Animation [Motion Tween]
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Animation [Motion Tween]
Motion tween is nothing but tweening a Symbol's movement from one position to another.
To implement Motion Tween all that you have to do is, provide Flash with Symbol's initial position and the end position. Rest is taken care by Flash. Isn't it really simple.
For example in the above demonstration, I have converted the pencil object to a Symbol. Provided Flash with its initial and the end position, intermediate tweening is done by Flash. Motion Tween animation is as simple as that.
Steps to follow:
Note: You can create motion tween only on symbols. So any object upon which you would want to implement motion tween, First convert the object to a Symbol.
To implement Motion Tween all that you have to do is, provide Flash with Symbol's initial position and the end position. Rest is taken care by Flash. Isn't it really simple.
For example in the above demonstration, I have converted the pencil object to a Symbol. Provided Flash with its initial and the end position, intermediate tweening is done by Flash. Motion Tween animation is as simple as that.
Steps to follow:
Open a new flash file (Ctrl+N).New Document window will appear. Select General panel and choose Type: Flash Document . Press OK.
* If your timeline window is not open, press (Ctrl+Alt+T).
* Now you can see a single Layer called "Layer1" in your timeline Window.
Select the first frame. Import your image onto stage, upon which you would want to implement motion tween.
File>Import>Import to Stage, or just press (Ctrl+R).
Or you can even draw your own object, you can either choose Rectangular tool or Oval tool from the tool box and draw your desired shape.
Now select your object on the stage and press F8 to convert this image to a Symbol. Convert to Symbol window will pop-up.
Name your Symbol what ever you like.
Select Graphic behavior and press OK.
Note: You can create motion tween only on symbols. So any object upon which you would want to implement motion tween, First convert the object to a Symbol.
Right now your Symbol is in frame1 of Layer1. Select frame 20 and press F6 to insert a new keyframe.
Still keeping playhead on frame 20, move your Symbol to any other position other than the present one.
Select any frame between, 2 to 19 and select Motion from the tween pop-up menu in the Property inspector. Now your Layer will look something like the one shown below.
Wingedge- Admin
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Re: Animation [Motion Tween]
sir unsaon nako pag hemu ug tween ang color mo fade2?..
mark- flash newbie
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Number of posts : 9
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Name : Memark Barolo
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Re: Animation [Motion Tween]
sir unsaon nako pag hemu ug tween nga ang color mo fade2?..
mark- flash newbie
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Number of posts : 9
Age : 35
Name : Memark Barolo
Registration date : 2008-06-15
Credits
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Re: Animation [Motion Tween]
example:
draw a CIRCLE
nya color ug BLACK (ANYTHING)
delete the circle
click the color
press f8
select movie clip
goto frame 15
press f6
click between frame1 and frame 15
click motion tween
at frame 1
click the image in the stage
goto color: alpha : 0%
play~
draw a CIRCLE
nya color ug BLACK (ANYTHING)
delete the circle
click the color
press f8
select movie clip
goto frame 15
press f6
click between frame1 and frame 15
click motion tween
at frame 1
click the image in the stage
goto color: alpha : 0%
play~
tradians- flash rookie
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Number of posts : 583
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Name : Carl Frances Morano Diaman
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Similar topics
» Exercise 3 [Bouncing Ball - Motion Tween]
» Animation [Shape Tween]
» Exercise 4 [Crashing - Motion Tween and Frame by Frame]
» Adding a Motion Guide
» Animation [Frame by Frame]
» Animation [Shape Tween]
» Exercise 4 [Crashing - Motion Tween and Frame by Frame]
» Adding a Motion Guide
» Animation [Frame by Frame]
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